9.12.2008

Fix the following problems by 9/19

 

Problems:

1. USB's Hi Speed is not passed in eye diag.

2. current to battery is not enough.

3. D+ signal is wrong action. D+ should be low(0V) before and after connecting PC.

 

 





JOB STATUS:

* understand USB client's code architecture -> trace the USB device initial

* need complete environment to trace code -> wait PinHu for EVT1.2 board

* 3319Vendor said i have to put 50 to 04 register.. follow the table 5.1

9/12* Understand USB OTG -> what's status D+/D- ?

 

* confirm 3319 can be a switcher to change D+/D- line

    when RESETB=0(low active) and V1.8 = on... the 3319 is a switch. D+/D- -> SPKR_R/M / SPKR_L

*9/22

the cable cannot be longer than 2 M between device(client) to PC(Host) while testing Eye Diagnostic.

-> I added the code that makes a bigger eye, but it's still fail.

-> test active syc is ok?t

-> Check in code





 

3319

* Pin VDD3.3 should bypass a 2.2uF capacitor -> de capacitor is bigger than 2.2u which is okay.

* NXT[P->L]: indicates when the current byte has been accepted by the PHY.

* DIR[P->L]: Hi-> PHY to Link, Lo-> Link to PHY. Hi-> PHY cannot accept data from Link

* STP[L->P]: one clock cycle to stop the data stream

* CLKOUT[P->L]: 60MHz, ULPI signals are driven synchronous to the rising edge of this clock.

* VDD1.8: shoulde bypass 0.1uF

* GPIO9_2 to reset 3319d

* QUAL_SEL AND SUB_SEL??

 

* ULPI TxdCMD: sent command to 3319

 

* RxCMD:






Code present:

*ZyUSBOTG_ULPI:Init @(platformzylonite_mhlvsrcdriversotg_ulpiusbotg_ulpi.cpp)

    OTGCable, USBCLK, BUSMonitor 都繼承 ZyUSBOTG_ULPI

 

*UfnPdd_init()WINAPI @(platformcommonsrcsocpxa310_mvl_v1usb20fn.Usb20fn.cpp)

    CreateUSB20Device @(platformzylonite_mhlvsrcdriversusb20fnZylonite_usb20fn.cpp)

 


* what is status before plug in cable, and after?

* how is it programmed in code?

* every status maps to what signaling?

Set OTG status flow:
UfnMdd_Start() @publiccommonoakdriversusbfncontrollermddUfnmdd.cpp ->

USBOTG::IOControl(IOCTL_BUS_USBOTG_USBFN_ACTIVE) @publiccommonoakdriversusbotgmddUsbotg.cpp ->

USBOTG::OTGUSBFNNotfyActive() @publiccommonoakdriversusbotgmddUsbotg.cpp ->

USBOTG::EventNotficication() @publiccommonoakdriversusbotgmddUsbotg.cpp ->

USBOTG::EnterState() @publiccommonoakdriversusbotgmddUsbotg.cpp ->
ZyUSBOTG_ULPI::NewStateAction() @platformzylonite_mhlvsrdriverotg_upliUsbotg_lupi.cpp





SPEC
*what's Device A&B? -> A = Host, need to offer Vbus , B = peripheral


*Device detection:  D+ and D- signals have 15Kohm pull-down resistors at port end (hub end), FS devices have 1.5Kohm pull-up resistor on D+ (no resistor on D-), LS devices have 1.5Kohm pull-up resistor on D- (no resistor on D+) HS devices have 45ohm pull-down resistor on both D+ and D-.
No device attached:  D+ and D- float to 0V if not driven 

FS device attached:  D+ floats to 4.54V and D- floats to 0V if not driven


LS device attached:  D+ floats to 0V and D- floats to 4.54V if not driven




*pull-down resistance


    when A/B-device is idle or acting as Host, D+ -> pull low (R 14.25k -24.8k)     D- -> pull low (R 14.25k -24.8k)


    when A/B-device is acting as a peripheral, D+ disable pull-down(floating) and D-> pull-down, A prevent B-device's D- floating if the B-device becomes unplugged and B is the same that of A-device.


    During the interval of packet transmission, A/B-device is allowed to disable D+ and D- pull-down resistor 




*pull-up resistance


    A/B-device is operating as Peripheral, D+ -> pull-up


    During the interval of packet transmission, A/B-device is allowed to disable D+ pull-up resistor





*if one side is not OTG device, how does the protocol go?




*What's J, K state?

J state -> idle state -> D+>D-(differential 1) for FS, D+<D-(differential 0) for LS
K state -> D+<D-(differential 0) for FS, D+>D-(differential 1) for LS

*What's Session Request Protocol(SRP)?

B-device request A-device to provide Vbus to B-device by using SRP.


*What's Host Negotiation protocol(HNP)?


  1. A-device sends a SetFeature(b_hnp_enable) command.
  2. A-device suspend bus.
  3. B-device signals a disconnect to the A-device.(if B-device want to use bus)
  4. A-device interrupts this disconnect.(if A-device enable to switch)
  5. A-device turns on pull-up resistor on D+.

     A) A-device finishes using bus and stops all bus activity, (i.e. suspends the bus).
     A) A-device 用完bus 然後停止所有的bus 的運作,(例如suspends the bus)

    B) B-device detects that bus is idle for more than TA_AIDL_BDIS min and begins HNP by turning off pull-up on D+. This allows the bus to discharge to the SE0 state. If the bus was operating in HS mode, the B-device will first enter the full-speed mode and turn on its D+ pull-up resistor for at least TB_FS_BDIS min before turning off its pull up to start the HNP sequence.
    B) B-device 偵測到bus idle 超過 TA-AIDL_BDIS  min 之後開始 HNP , 透過關掉 D+的pull-up。 這麼做可以讓bus 進入 SE0 state(D+ and D- go low). 如果 bus 正在運作在 HS mode, B-device 會先進入 FS mode 並開啟 D+ pull-up 阻抗至少 TB_FS_BDIS min ,在關掉pull-up 阻抗去開始NHP程序之前.  

    Note: After B-device enters the FS mode and turns on its pull-up resistor; it waits to see if the data line goes high. If the data line does not go high within TWTRSTHS (from Table 7-14 in USB 2.0 specification [USB2.0]), then the B-device shall start its HS chirp. Otherwise, if the D+ line does go high for at least TB_FS_BDIS min, then the B-device may start HNP.
    注意: 在B-device 進入 FS mode 並開啟 pull-up 阻抗之後; 它會等並看看是否資料線是hi. 如果資料線沒有go high 至少 TWTRSTHS(在USB 2.0 的Table 7-14有提到), B-device 可能會開始它的 HS chirp。否則,如果D+ line 有go high 至少 TB_FS_BDIS min, 則B-device 開始 NHP.
 
    C) The A-device detects the SE0 on the bus and recognizes this as a request from the B-device to become Host. The A-device responds by turning on its D+ pull-up within TA_BDIS_ACON max of first detecting the SE0 on the bus.
    C) A-device 偵測到 SE0 並了解這個是 B-device 要變成 Host 的要求。A-device 回應,透過開啟 D+ pull-up 要在第一次偵測到 SE0 的 TA_BDIS_ACON 的最大值之間。

    D) After waiting long enough to insure that the D+ line cannot be high due to the residual effect of the B-device pull-up, (see Section 5.1.9), the B-device sees that the D+ line is high and D- line is low, (i.e. J state). This indicates that the A-device has recognized the HNP request from the B-device. At this point, the B-device becomes Host and asserts bus reset to start using the bus. The B-device must assert the bus reset (SE0) within TB_ACON_BSE0 max of the time that the A-device turns on its pull-up.
    D) 在等待一段長時間來確定 D+ 線不會是 hi 之後(由於B-device pull-up 的殘餘的影響 Section 5.1.9) ,  B-device 會看到D+>D-(例如 J State)。這說明了A-device 已經辦識到 HNP 的要求來自B-device。在這個時候, B-device 變成 Host 並reset bus 來開始使用bus. B-device 必須告知 bus reset (SE0) 在 TB_ACON_BES0的最大值之間, 這個時間是A-device 開啟它的pull-up 的時候。

    E) When the B-device completes using the bus, it stops all bus activity. (Optionally, the B-device may turn on its D+ pull-up when a FS idle condition is detected on the bus.)
    E) 當B-device  用完bus 時, 它停止所有bus 上的運作(B-device 可能會開啟 D+ pull-up 當偵測到 FS idle 在bus 上)

    F) A-device detects lack of bus activity for more than TA_BIDL_ADIS min and turns off its D+ pull-up. Alternatively, if the A-device has no further need to communicate with the B-device, the A-device may turn off VBUS and end the session.
    F) A-device 偵測到busy 沒有活動超過 TA_BIDL_ADIS min 然後就關掉 D+ pull-up. 如果A-device 沒有更進一步的需要來跟B-device 溝通的話,A-device 關掉Vbus 然後結束 session.

    G) B-device turns on its pull-up.
    G) B-device 開啟 pull-up.

    H) After waiting long enough to insure that the D+ line cannot be high due to the residual effect of the A-device pull-up, (see Section 5.1.9), the A-device sees that the D+ line is high (and D- line is low)indicating that the B-device is signaling a connect and is ready to respond as a Peripheral. At this point, the A-device becomes Host and asserts bus reset to start using the bus.
    H) 在等待一段長時間來確定 D+ 線不會是 hi 之後(由於A-device pull-up 的殘餘的影響 Section 5.1.9) ,  A-device 會看到D+ -> hi, (D- -> low)。這說明了B-device 正在連接並且準備好回應如同一個 Peripheral. 在這個時候, A-device 變成 Host 並reset bus 來開始使用bus.





 

9.10.2008

ACPI

Advanced Configuration & Power Interface

9.01.2008

The Great Office War

The Great Office War


這個Video說明了幾件事
1)商場如戰場
2)公司內鬥,最後就成兩敗俱傷

很好笑的video